I'm a 3D modeler and texture artist with a focus on bringing characters and environments to life.
Before coming to the US, I worked in Brazil with Archviz , in commercial houses as a 3D generalist and taught for 3 years on the subjects of Archviz and 3D Character Creation. I moved from Brazil to follow my dream of studying at Gnomon School of Visual Effects. While there, I studied a ton and met amazing artists. After finishing school, I've worked for various studios including Disney Consumer Products, Blizzard Entertainment as a 3D Character Artist on Overwatch and at Dreamworks as a 3D modeler. Today, I live in Los Angeles with my sweet husband, strange cat Mia and my crazy dog Sadie, currently working at Netflix Animation as Character Development Artist.
Maya, ZBrush, Photoshop, Mari, Mudbox, 3ds Max, V-ray, Mental Ray, Marmoset Toolbag
Marvelous Designer, Keyshot, After Effects
You can find my work at - http://www.leticiagillett.com
and here - http://www.facebook.com/leticiareinaldoart
I create visdev character models for production
I'm teach an advanced class called Stylized Character Creation.
for more info - http://gnomon.edu
3D character artist on the OVERWATCH team :D
modeling characters in 3d for animation.